diff --git a/Assets/NetworkLobbyClient/package.json b/Assets/NetworkLobbyClient/package.json index 82c2372..20c63c4 100644 --- a/Assets/NetworkLobbyClient/package.json +++ b/Assets/NetworkLobbyClient/package.json @@ -1,6 +1,6 @@ { "name": "com.incobyte.lobbyclient", - "version": "1.0.1", + "version": "1.0.2", "displayName": "Game Lobby Client", "description": "Provides a client for the game lobvy server to list and join lobbies", "unity": "2022.3", diff --git a/LobbyClientTest/Program.cs b/LobbyClientTest/Program.cs index 16bed99..761f155 100644 --- a/LobbyClientTest/Program.cs +++ b/LobbyClientTest/Program.cs @@ -111,7 +111,7 @@ _ = Task.Run(() => } else { - Console.WriteLine($"Requesting nat punch to me!"); + Console.WriteLine($"Requesting nat punch to me!"); lobbyClient.RequestLobbyNatPunch(lobbyHostInfo.LobbyId, null, (remoteEndpoint, messageBuffer, messageLength) => { fakeGameHost.Send(remoteEndpoint, messageBuffer, messageLength);