From 97f7dcb049d87700dd1f044255c68822a983a2bf Mon Sep 17 00:00:00 2001 From: Thomas Woischnig Date: Mon, 4 Dec 2023 17:18:13 +0100 Subject: [PATCH] 102 --- Assets/NetworkLobbyClient/package.json | 2 +- LobbyClientTest/Program.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/NetworkLobbyClient/package.json b/Assets/NetworkLobbyClient/package.json index 82c2372..20c63c4 100644 --- a/Assets/NetworkLobbyClient/package.json +++ b/Assets/NetworkLobbyClient/package.json @@ -1,6 +1,6 @@ { "name": "com.incobyte.lobbyclient", - "version": "1.0.1", + "version": "1.0.2", "displayName": "Game Lobby Client", "description": "Provides a client for the game lobvy server to list and join lobbies", "unity": "2022.3", diff --git a/LobbyClientTest/Program.cs b/LobbyClientTest/Program.cs index 16bed99..761f155 100644 --- a/LobbyClientTest/Program.cs +++ b/LobbyClientTest/Program.cs @@ -111,7 +111,7 @@ _ = Task.Run(() => } else { - Console.WriteLine($"Requesting nat punch to me!"); + Console.WriteLine($"Requesting nat punch to me!"); lobbyClient.RequestLobbyNatPunch(lobbyHostInfo.LobbyId, null, (remoteEndpoint, messageBuffer, messageLength) => { fakeGameHost.Send(remoteEndpoint, messageBuffer, messageLength);