namespace LobbyServerDto
{
///
/// Used to subscribe to a game id by guid to observe it's list of open lobbies
///
/// A client can only be subscribed to one game id, sending multiple observe requests with different game ids will overwrite the previous
[LobbyMessage]
public partial class LobbiesObserve
{
///
/// The game id to subscribe to
///
public Guid GameId { get; set; }
}
}