33 lines
889 B
C#
33 lines
889 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Net;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace LobbyServer
|
|
{
|
|
internal class Lobby
|
|
{
|
|
internal enum LobbyUpdateType
|
|
{
|
|
Add,
|
|
Update,
|
|
Delete
|
|
};
|
|
|
|
public Guid Id { get; set; } = Guid.NewGuid();
|
|
public Guid GameId { get; set; }
|
|
public int HostClientId { get; set; }
|
|
public required string Name { get; set; }
|
|
public int GameMode { get; set; }
|
|
public int PlayerCount { get; set; }
|
|
public int MaxPlayerCount { get; set; }
|
|
public byte[]? PasswordHash { get; set; }
|
|
public byte[]? PasswordSalt { get; set; }
|
|
public required IPAddress[] HostIps { get; set; }
|
|
public int HostPort { get; set; }
|
|
public int HostTryPort { get; set; }
|
|
}
|
|
}
|