diff --git a/Runtime/Scripts/FrameRenderer.cs b/Runtime/Scripts/FrameRenderer.cs index 0d1fd57..f28c4ec 100644 --- a/Runtime/Scripts/FrameRenderer.cs +++ b/Runtime/Scripts/FrameRenderer.cs @@ -5,9 +5,11 @@ using UnityEditor; #endif using UnityEngine; using UnityEngine.Rendering; +using UnityEngine.Scripting; +[assembly: AlwaysLinkAssembly] namespace Assets.ThoMagic.Renderer -{ +{ public class FrameRenderer { [RuntimeInitializeOnLoadMethod]