From b1fdff5c8ba533285503c3be142e7998bf7e13b9 Mon Sep 17 00:00:00 2001 From: Thomas Woischnig Date: Thu, 6 Feb 2025 21:49:34 +0100 Subject: [PATCH] upm update12 --- readme.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/readme.md b/readme.md index 0bb65c4..7363a32 100644 --- a/readme.md +++ b/readme.md @@ -45,7 +45,7 @@ Ensure that `ThoMagicRendererInclude.cginc` is included after the URP include fi #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/UnityInstancing.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" -#include "ThoMagicRenderer/Shaders/Include/ThoMagicRenderer.cginc" +#include "Packages/com.incobyte.thomagicrenderer/Runtime/Resources/ThoMagicRenderer.cginc" ``` Modify your shader structs and functions: ```hlsl @@ -87,7 +87,7 @@ Ensure `ThoMagicRendererInclude.cginc` is included after the HDRP include files: ```hlsl #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl" #include "Packages/com.unity.render-pipelines.high-definition/Runtime/ShaderLibrary/ShaderVariables.hlsl" -#include "ThoMagicRenderer/Shaders/Include/ThoMagicRenderer.cginc" +#include "Packages/com.incobyte.thomagicrenderer/Runtime/Resources/ThoMagicRenderer.cginc" ``` Modify your shader structs and functions: ```hlsl