Projektdateien hinzufügen.

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twoischnig committed 2023-11-28 00:57:50 +01:00
1 parent cbbf47885d
commit 2674eb2a10
32 files changed
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using LobbyServerDto;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Lobbies
{
public class LobbyClient : IDisposable
{
TcpLobbbyClient tcpClient = new TcpLobbbyClient();
private readonly ConcurrentQueue<LobbyClientEvent> events = new ConcurrentQueue<LobbyClientEvent>();
BufferRental bufferRental = new BufferRental(4096);
public void Connect(string host, int port, CancellationToken cancellationToken)
{
try
{
cancellationToken.ThrowIfCancellationRequested();
using var cts = cancellationToken.Register(() =>
{
tcpClient.Stop();
});
tcpClient.DataReceived -= TcpClient_DataReceived;
tcpClient.DataReceived += TcpClient_DataReceived;
tcpClient.Disconnected -= TcpClient_Disconnected;
tcpClient.Disconnected += TcpClient_Disconnected;
tcpClient.Connected -= TcpClient_Connected;
tcpClient.Connected += TcpClient_Connected;
_ = Task.Run(() => tcpClient.Connect(host, port));
}
catch
{
}
}
public IEnumerable<LobbyClientEvent> ReadEvents(int maxEvents)
{
if (events.Count > 0)
{
maxEvents = Math.Min(maxEvents, events.Count);
while (maxEvents > 0)
{
if(events.TryDequeue(out var _event))
{
yield return _event;
}
else
{
break;
}
}
}
}
public void HostLobby(Guid gameId, string name, int gameMode, int maxPlayerCount,string? password, string? ip, int port)
{
var lobbyCreate = new LobbyCreate()
{
GameId = gameId,
Name = name,
GameMode = gameMode,
MaxPlayerCount = maxPlayerCount,
PlayerCount = 0,
PasswordHash = string.IsNullOrEmpty(password) ? null : SHA256.HashData(Encoding.UTF8.GetBytes(password)),
HostIp = ip,
HostPort = port
};
byte[] messageData = bufferRental.Rent();
var len = lobbyCreate.Serialize(messageData);
_ = Task.Run(async () => { await tcpClient.Send(messageData, 0, len); bufferRental.Return(messageData); });
}
public void RequestLobbyHostInfo(Guid lobbyId, string? password)
{
var lobbyCreate = new LobbyRequestHostInfo()
{
LobbyId = lobbyId,
PasswordHash = string.IsNullOrEmpty(password) ? null : SHA256.HashData(Encoding.UTF8.GetBytes(password)),
};
byte[] messageData = bufferRental.Rent();
var len = lobbyCreate.Serialize(messageData);
_ = Task.Run(async () => { await tcpClient.Send(messageData, 0, len); bufferRental.Return(messageData); });
}
public void RequestLobbyNatPunch(Guid lobbyId, string? password, string? clientIp, int clientPort)
{
var lobbyRequestNatPunch = new LobbyRequestNatPunch()
{
LobbyId = lobbyId,
PasswordHash = string.IsNullOrEmpty(password) ? null : SHA256.HashData(Encoding.UTF8.GetBytes(password)),
ClientIp = clientIp,
ClientPort = clientPort
};
byte[] messageData = bufferRental.Rent();
var len = lobbyRequestNatPunch.Serialize(messageData);
_ = Task.Run(async () => { await tcpClient.Send(messageData, 0, len); bufferRental.Return(messageData); });
}
public void UpdateLobby(string name, int gameMode, int maxPlayerCount, int playerCount, string? password, string? ip, int port)
{
var lobbyUpdate = new LobbyUpdate()
{
Name = name,
GameMode = gameMode,
MaxPlayerCount = maxPlayerCount,
PlayerCount = playerCount,
PasswordHash = string.IsNullOrEmpty(password) ? null : SHA256.HashData(Encoding.UTF8.GetBytes(password)),
HostIp = ip,
HostPort = port
};
byte[] messageData = bufferRental.Rent();
var len = lobbyUpdate.Serialize(messageData);
_ = Task.Run(async () => { await tcpClient.Send(messageData, 0, len); bufferRental.Return(messageData); });
}
public void CloseLobby()
{
var lobbyDelete = new LobbyDelete()
{
};
byte[] messageData = bufferRental.Rent();
var len = lobbyDelete.Serialize(messageData);
_ = Task.Run(async () => { await tcpClient.Send(messageData, 0, len); bufferRental.Return(messageData); });
}
public void ObserveLobbies(Guid gameId)
{
var lobbiesObserve = new LobbiesObserve() { GameId = gameId };
byte[] messageData = bufferRental.Rent();
var len = lobbiesObserve.Serialize(messageData);
_ = Task.Run(async () => { await tcpClient.Send(messageData, 0, len); bufferRental.Return(messageData); });
}
public void StopObservingLobbies()
{
var lobbiesStopObserve = new LobbiesStopObserve() { };
byte[] messageData = bufferRental.Rent();
var len = lobbiesStopObserve.Serialize(messageData);
_ = Task.Run(async () => { await tcpClient.Send(messageData, 0, len); bufferRental.Return(messageData); });
}
public void NotifyLobbyNatPunchDone(int natPunchId)
{
var lobbyNatPunchDone = new LobbyNatPunchDone() { NatPunchId = natPunchId };
byte[] messageData = bufferRental.Rent();
var len = lobbyNatPunchDone.Serialize(messageData);
_ = Task.Run(async () => { await tcpClient.Send(messageData, 0, len); bufferRental.Return(messageData); });
}
public void Stop()
{
tcpClient.Stop();
}
private void TcpClient_Connected()
{
events.Enqueue(new LobbyClientEvent { EventType = LobbyClientEventTypes.Connected, EventData = null });
}
private void TcpClient_Disconnected(bool clean, string error)
{
if(!clean)
events.Enqueue(new LobbyClientEvent { EventType = LobbyClientEventTypes.Failed, EventData = new LobbyClientDisconnectReason { WasError = true, ErrorMessage = error } });
else
events.Enqueue(new LobbyClientEvent { EventType = LobbyClientEventTypes.Disconnected, EventData = new LobbyClientDisconnectReason { WasError = false, ErrorMessage = string.Empty } });
}
private int PeekTypeId(ReadOnlySpan<byte> buffer)
{
int typeId = 0;
int shift = 0;
int offset = 0;
byte b;
do
{
{
// Check for a corrupted stream. Read a max of 5 bytes.
// In a future version, add a DataFormatException.
if (shift == 5 * 7) // 5 bytes max per Int32, shift += 7
throw new FormatException("Format_Bad7BitInt32");
// ReadByte handles end of stream cases for us.
b = buffer[offset++];
typeId |= (b & 0x7F) << shift;
shift += 7;
}
} while ((b & 0x80) != 0);
return typeId;
}
private void TcpClient_DataReceived(int dataLength, Memory<byte> data)
{
try
{
if (dataLength > 0)
{
switch (PeekTypeId(data.Span))
{
case LobbyInfo.TypeId:
{
var lobbyInfo = LobbyInfo.Deserialize(data.Span);
if (lobbyInfo != null)
{
events.Enqueue(new LobbyClientEvent { EventType = LobbyClientEventTypes.LobbyUpdate, EventData = lobbyInfo });
}
}
break;
case LobbyDelete.TypeId:
{
var lobbyDelete = LobbyDelete.Deserialize(data.Span);
if (lobbyDelete != null)
{
events.Enqueue(new LobbyClientEvent { EventType = LobbyClientEventTypes.LobbyDelete, EventData = lobbyDelete });
}
}
break;
case LobbyHostInfo.TypeId:
{
var lobbyHostInfo = LobbyHostInfo.Deserialize(data.Span);
if (lobbyHostInfo != null)
{
events.Enqueue(new LobbyClientEvent { EventType = LobbyClientEventTypes.LobbyHostInfo, EventData = lobbyHostInfo });
}
}
break;
case LobbyRequestNatPunch.TypeId:
{
var lobbyRequestNatPunch = LobbyRequestNatPunch.Deserialize(data.Span);
if (lobbyRequestNatPunch != null)
{
events.Enqueue(new LobbyClientEvent { EventType = LobbyClientEventTypes.LobbyRequestNatPunch, EventData = lobbyRequestNatPunch });
}
}
break;
case LobbyNatPunchDone.TypeId:
{
var lobbyNatPunchDone = LobbyNatPunchDone.Deserialize(data.Span);
if (lobbyNatPunchDone != null)
{
events.Enqueue(new LobbyClientEvent { EventType = LobbyClientEventTypes.LobbyNatPunchDone, EventData = lobbyNatPunchDone });
}
}
break;
}
}
}
catch { }
}
public void Dispose()
{
tcpClient.Dispose();
}
}
}
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<LangVersion>latest</LangVersion>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\LobbyServerDto\LobbyServerDto.csproj" />
</ItemGroup>
</Project>
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lobbies
{
public class LobbyClientDisconnectReason
{
public bool WasError { get; internal set; }
public string? ErrorMessage { get; internal set; }
}
}
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lobbies
{
public class LobbyClientEvent
{
public LobbyClientEventTypes EventType { get; internal set; }
public object? EventData { get; internal set; }
}
public enum LobbyClientEventTypes
{
Connected,
Disconnected,
Failed,
LobbyAdd,
LobbyUpdate,
LobbyDelete,
LobbyHostInfo,
LobbyRequestNatPunch,
LobbyNatPunchDone,
}
}
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using System;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
namespace Lobbies
{
internal class TcpLobbbyClient : IDisposable
{
internal delegate void DataReceivedEventArgs(int bytes, Memory<byte> data);
internal event DataReceivedEventArgs? DataReceived;
internal delegate void DisconnectedEventArgs(bool clean, string error);
internal event DisconnectedEventArgs? Disconnected;
internal delegate void ConnectedEventArgs();
internal event ConnectedEventArgs? Connected;
TcpClient? tcpClient;
NetworkStream? networkStream;
CancellationTokenSource? cancellationTokenSource = new CancellationTokenSource();
bool running = false;
internal async Task Connect(string host, int port)
{
bool wasError = false;
string error = string.Empty;
try
{
running = true;
tcpClient = new TcpClient();
await tcpClient.ConnectAsync(host, port, cancellationTokenSource!.Token);
networkStream = tcpClient.GetStream();
Memory<byte> buffer = new byte[4096];
Memory<byte> target = new byte[4096];
int currentOffset = 0;
int currentMessageRemainingLength = 0;
int currentMessageLength = 0;
bool validMessage = true;
int currentReadOffset = 0;
bool offsetSizeInt = false;
Connected?.Invoke();
while (running)
{
int copyOffset = 0;
int receivedBytes = currentReadOffset;
if (currentReadOffset < 4)
{
receivedBytes += await networkStream.ReadAsync(buffer.Slice(currentReadOffset), cancellationTokenSource.Token) + currentReadOffset;
}
if (receivedBytes == 0 && running && !cancellationTokenSource.Token.IsCancellationRequested)
{
throw new Exception("Connection lost!");
}
if (receivedBytes > 3 || (currentMessageRemainingLength > 0 && receivedBytes > currentMessageRemainingLength))
{
currentReadOffset = 0;
if (currentMessageLength == 0)
{
currentMessageRemainingLength = BitConverter.ToInt32(buffer.Span);
currentMessageLength = currentMessageRemainingLength;
receivedBytes -= 4;
copyOffset += 4;
offsetSizeInt = true;
}
else
offsetSizeInt = false;
var receivedCount = Math.Min(receivedBytes, currentMessageRemainingLength);
receivedBytes -= receivedCount;
copyOffset += receivedCount;
if (validMessage && currentOffset + receivedCount > 0)
{
if (currentOffset + receivedCount < target.Length)
buffer.Slice(offsetSizeInt ? 4 : 0, receivedCount).CopyTo(target.Slice(currentOffset));
else
validMessage = false;
}
currentOffset += receivedCount;
currentMessageRemainingLength -= receivedCount;
if (currentMessageRemainingLength <= 0)
{
if (validMessage)
DataReceived?.Invoke(currentMessageLength, target);
if (receivedBytes > 0)
{
buffer.Slice(copyOffset, receivedBytes).CopyTo(buffer);
currentReadOffset += receivedBytes;
}
currentOffset = 0;
currentMessageLength = 0;
currentMessageRemainingLength = 0;
validMessage = true;
}
}
else if (receivedBytes > 0)
{
currentReadOffset += receivedBytes;
}
}
}
catch(Exception e)
{
error = e.Message;
}
finally
{
wasError = running;
running = false;
networkStream?.Dispose();
tcpClient?.Dispose();
tcpClient = null;
networkStream = null;
Disconnected?.Invoke(!wasError, error);
}
}
internal async Task Send(byte[] buffer, int offset, int count)
{
try
{
if (running && networkStream != null)
{
await networkStream.WriteAsync(BitConverter.GetBytes(count - offset), 0, 4, cancellationTokenSource!.Token);
await networkStream.WriteAsync(buffer, offset, count, cancellationTokenSource!.Token);
}
}
catch { }
}
internal void Stop()
{
running = false;
cancellationTokenSource?.Cancel();
}
public void Dispose()
{
cancellationTokenSource?.Cancel();
tcpClient?.Dispose();
cancellationTokenSource?.Dispose();
}
}
}