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@@ -1,6 +1,6 @@
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{
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"name": "com.incobyte.lobbyclient",
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"version": "1.0.1",
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"version": "1.0.2",
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"displayName": "Game Lobby Client",
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"description": "Provides a client for the game lobvy server to list and join lobbies",
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"unity": "2022.3",
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@@ -111,7 +111,7 @@ _ = Task.Run(() =>
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}
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else
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{
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Console.WriteLine($"Requesting nat punch to me!");
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Console.WriteLine($"Requesting nat punch to me!");
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lobbyClient.RequestLobbyNatPunch(lobbyHostInfo.LobbyId, null, (remoteEndpoint, messageBuffer, messageLength) =>
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{
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fakeGameHost.Send(remoteEndpoint, messageBuffer, messageLength);
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